Adjudicator
Characteristics
Skills of Adjudicator
Isolation Cell
Attacks 1 enemy. Has a 20% chance of placing a 50% [Heal Reduction] debuff for 2 turns.
Damage based on: [ATK]
Slowing Sanction
Attacks 1 enemy. Has a 50% chance of decreasing the Turn Meter by 20%.
Damage based on: [ATK]
Penalize
Attacks 2 times at random. Has a 50% chance of increasing the cooldown of one of the target's Skills by 1 turn at random.
Damage based on: [ATK]
Aura
Increases Ally ACC in all battles by 40
Lore
The Elven Kingdom of Aravia is among the most advanced civilizations that Teleria has ever seen, but maintaining this gleaming jewel of order and prosperity is no easy task. Apart from the common thieves, brigands, and all other kinds of scum, disputes between merchants and guilds are commonplace. Some do not shy away from using hired muscle or even assassins to gain an advantage over their competition. To ensure crime does not run rampant, the institution of Adjudicators has been granted significant authority and freedom. Warriors all, they will turn their sights to anyone who breaks Aravian law. Capture is often their preference, and to that end they have developed a variety of techniques to cripple and wrong-foot their foe. But Adjudicators do not shy away from fulfilling the role of the executioner or taking up arms in earnest should the need arise.
Ratings of Adjudicator
Location | Rating |
---|---|
Campaign | |
Arena | Offensive:
Defensive: |
Clan boss | Without T6 mastery:
With T6 mastery: |
Ice Golem’s Peak | |
Dragon’s Lair | |
Spider’s Den | |
Fire Knight’s Castle | |
Minotaur’s Labyrinth | |
Force Keep | |
Magic Keep | |
Spirit Keep | |
Void Keep |