Archmage Hellmut

Characteristics
Skills of Archmage Hellmut

Arcane Dynamo
Attacks 1 enemy. Fills this Champion’s Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.
Damage based on: [ATK]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Multiplier: 4.8 ATK

Timeslip
Attacks 1 enemy. Also attack all other enemies if the first attack is critical. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Damage based on: [ATK]
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +15%
Level 8: Cooldown -1
Damage Multiplier: 6 ATK (Target) , 3.5 ATK (AoE)

Psychic Guidance
Places a 30% [Increase SPD] buff, a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1

Chrono Isolation
Immune to Turn Meter decreasing effects.

Aura
Increase Ally SPD in the Arena by 17%
Ratings of Archmage Hellmut
| Location | Rating |
|---|---|
| Campaign | |
| Arena | Offensive:
Defensive: |
| Clan boss | Without T6 mastery:
With T6 mastery: |
| Ice Golem’s Peak | |
| Dragon’s Lair | |
| Spider’s Den | |
| Fire Knight’s Castle | |
| Minotaur’s Labyrinth | |
| Force Keep | |
| Magic Keep | |
| Spirit Keep | |
| Void Keep |



