Archmage Hellmut
Characteristics
Skills of Archmage Hellmut
Arcane Dynamo
Attacks 1 enemy. Fills this Champion’s Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.
Damage based on: [ATK]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Multiplier: 4.8 ATK
Timeslip
Attacks 1 enemy. Also attack all other enemies if the first attack is critical. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Damage based on: [ATK]
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +15%
Level 8: Cooldown -1
Damage Multiplier: 6 ATK (Target) , 3.5 ATK (AoE)
Psychic Guidance
Places a 30% [Increase SPD] buff, a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Chrono Isolation
Immune to Turn Meter decreasing effects.
Aura
Increase Ally SPD in the Arena by 17%
Ratings of Archmage Hellmut
Location | Rating |
---|---|
Campaign | |
Arena | Offensive:
Defensive: |
Clan boss | Without T6 mastery:
With T6 mastery: |
Ice Golem’s Peak | |
Dragon’s Lair | |
Spider’s Den | |
Fire Knight’s Castle | |
Minotaur’s Labyrinth | |
Force Keep | |
Magic Keep | |
Spirit Keep | |
Void Keep |