Commander

Commander

Info

Rarity
Uncommon
Overall rating
Type
Assist
Element

Characteristics

HP
15690
Attack
936
Defense
771
C. Rate
15%
C. Damage
50%
Speed
101
Resistance
30
Accuracy
0

Skills of Commander

Holy Fire

Holy Fire

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Damage +5%
Level 4 Damage +10%
Level 5 Buff/Debuff Chance +5%
Level 6 Damage +10%
Level 7 Damage +10%
Level 8 Buff/Debuff Chance +5%

Quickheal

Quickheal

Cooldown: 5 turns

Heals the ally with the lowest HP by 40% of this Champion's HP. Completely fills the target's Turn Meter if the ally is fully healed. This Champion's Turn Meter cannot be filled by this Skill.
Level 2 Heal +5%
Level 3 Heal +5%
Level 4 Heal +5%
Level 5 Heal +10%
Level 6 Cooldown -1
Level 7 Cooldown -1

Ratings of Commander

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

Masteries advices

Advices regarding the mastery choice for Commander.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We don't have enough information about Commander to determine whether he should have Warmaster or Giant Slayer as T6 mastery.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Commander does.

Masteries for Commander

For Arena, Campaign, Faction Wars by ayumilove
For Clan Boss, Dungeons by ayumilove

Fusions

Commander
This champion can be fused as part of the Broadmaw fusion!

Updated on 2020-05-28