Dark Athel
Characteristics
Skills of Dark Athel
Profane Glaive
Attacks 1 enemy 2 times. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns
Blades of Blood
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns
Harvest of Despair
Attacks all enemies. Places a 30% [Increase SPD] buff on this Champion for 3 turns if this attack kills 4 or more enemies. Heals this Champion by 50% of their MAX HP if this attack kills 6 or more enemies. Grants Extra Turn if this attack kills 10 or more enemies
Aura
Increases Ally ATK in all battles by 20%
Lore
When a Champion dies, his or her soul remains bound to the Shard. Never allowed to fade or pass forth into other planes of existence, it slumbers peacefully until the time comes and Teleria requires their strength once more. But the realm of the dead is not without its own dangers. With the help of his mortal minions, Siroth brought his newest pawn into the world, armed her with profane weapons and armour, and set her out on the path of destruction. It is nigh inevitable Dark Athel shall one day clash in battle with her hated “sister”. With Siroth’s power on the rise and the Shadow slowly creeping in to consume all, not even the souls of the just and the pious are safe. Reviving Athel after she and others in the party have fallen to Hellrazor’s flames was no easy task. Eager to gain a powerful servant, Siroth was swift to try and corrupt the noble paladin’s heart. The Arbiter intervened and, with Athel’s own spirit resisting desperately, managed to purge the Shadow in a short but gruelling battle of wills. Alas, their victory was far from total. Athel was brought back as pure and determined as ever, a fraction of her essense was lost to the Shadow. From it, a dark and twisted reflection was formed. Though similar in appearance and skill, this doppelganger craves nothing less than the complete destruction of her original self and everything she stands for.
Ratings of Dark Athel
Location | Rating |
---|---|
Campaign | |
Arena | Offensive:
Defensive: |
Clan boss | Without T6 mastery:
With T6 mastery: |
Ice Golem’s Peak | |
Dragon’s Lair | |
Spider’s Den | |
Fire Knight’s Castle | |
Minotaur’s Labyrinth | |
Force Keep | |
Magic Keep | |
Spirit Keep | |
Void Keep |