Diabolist

Diabolist

Info

Rarity
Rare
Faction
Overall rating
Type
Assist
Element
Magic

Characteristics

HP
18660
Attack
1002
Defense
782
C. Rate
15%
C. Damage
50%
Speed
110
Resistance
30
Accuracy
0

Skills of Diabolist

Torment

Torment

Attacks 1 enemy. Has a 10% chance of placing a [Sleep] debuff for 1 turn.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Damage +5%
Level 4 Damage +5%
Level 5 Buff/Debuff Chance +5%
Level 6 Buff/Debuff Chance +5%

Electric Storm

Electric Storm

Cooldown: 4 turns

Attacks all enemies. Places a 30% [Increase SPD] buff on all allies for 2 turns.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Damage +5%
Level 4 Cooldown -1

Positive Charge

Positive Charge

Cooldown: 6 turns

Fills the Turn Meter of all allies by 15%. Decreases the Turn Meter of all enemies by 15%.
Level 2 Cooldown -1
Level 3 Cooldown -1

Ratings of Diabolist

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

Masteries advices

Advices regarding the mastery choice for Diabolist.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We recommend using Warmaster, the skill Torment hits 1 time, which will benefit more to Warmaster than Giant Slayer.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Diabolist does.

Masteries for Diabolist

For Arena, Campaign, Clan Boss, Dungeons, Faction Wars by ayumilove

Fusions

Diabolist
This champion can be fused as part of the Relickeeper fusion!

Great videos on Diabolist

Youtube video from Hellhades

Updated on 2021-03-28