Elegaius

Characteristics
Skills of Elegaius

Spirits of Spite
Attacks 1 enemy. Has a 25% chance of placing a [Block Cooldown Skills] debuff for 1 turn. The chance increases by 0.75% for every 1% of HP this Champion loses.
Damage based on: [HP]
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%

Dead Stop
Attacks 1 enemy. Puts the target’s skills on cooldown. If the enemy team has any duplicates of the target Champion, will also put all their skills on cooldown.
Damage based on: [HP]
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Cooldown -1

Ghost Rage
Attacks all enemies. Has a 75% chance of removing 2 random buffs. Has a 75% chance of decreasing all enemies’ Turn Meters by 20%. Decreases enemy Tum Meters by a further 0.2% for every 1% of HP this Champion loses.
Damage based on: [HP]
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1

Spurned by Death
Prevents this Champion’s death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion’s death, heals them by 10% of their MAX HP, fills their Turn Meter by 20%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion’s death if they are under a [Heal Reduction] debuff.
Level 2: Cooldown -1
Ratings of Elegaius
| Location | Rating |
|---|---|
| Campaign | |
| Arena | Offensive:
Defensive: |
| Clan boss | Without T6 mastery:
With T6 mastery: |
| Ice Golem’s Peak | |
| Dragon’s Lair | |
| Spider’s Den | |
| Fire Knight’s Castle | |
| Minotaur’s Labyrinth | |
| Force Keep | |
| Magic Keep | |
| Spirit Keep | |
| Void Keep |

