Grappler

Grappler

Info

Rarity
Rare
Overall rating
Type
Def
Element
Spirit

Characteristics

HP
14700
Attack
859
Defense
1189
C. Rate
15%
C. Damage
50%
Speed
94
Resistance
30
Accuracy
10

Skills of Grappler

Hoodoo

Hoodoo

Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Damage +5%
Level 4 Damage +5%
Level 5 Damage +5%
Level 6 Buff/Debuff Chance +10%

Soul Sizzle

Soul Sizzle

Cooldown: 4 turns

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% [Poison] debuffs for 2 turns.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Damage +5%
Level 4 Buff/Debuff Chance +10%
Level 5 Buff/Debuff Chance +15%
Level 6 Cooldown -1

Envelop

Envelop

Cooldown: 5 turns

Places a [Shield] buff on all allies equal to 20% of their HP and a 15% {Reflect Damage] buff on all allies for 2 turns.
Level 2 Shield +5%
Level 3 Shield +5%
Level 4 Shield +5%
Level 5 Shield +5%
Level 6 Cooldown -1

Increases Spirit Ally HP in all battles by 19%

Aura

Increases Spirit Ally HP in all battles by 19%

Ratings of Grappler

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

Masteries advices

Advices regarding the mastery choice for Grappler.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We recommend using Warmaster, the skill Hoodoo hits 2 time, which will benefit more to Warmaster than Giant Slayer.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Grappler does.

Masteries for Grappler

For Arena, Campaign, Clan Boss, Dungeons, Faction Wars by ayumilove

Fusions

Grappler is not part of any fusion

Updated on 2020-04-11