Ironclad

Ironclad

Info

Rarity
Rare
Faction
Overall rating
Type
HP
Element
Force

Characteristics

HP
18825
Attack
947
Defense
826
C. Rate
15%
C. Damage
50%
Speed
104
Resistance
40
Accuracy
0

Skills of Ironclad

Wallop

Wallop

Attacks 1 enemy. Has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Damage based on: [HP] [ATK]
Level 2 Damage +5%
Level 3 Damage +5%
Level 4 Buff/Debuff Chance +5%
Level 5 Buff/Debuff Chance +10%

Amok

Amok

Cooldown: 4 turns

Removes 1 random debuff from all allies. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Level 2 Cooldown -1

Blood Burst

Blood Burst

Cooldown: 1 turn

When healed, will attack all enemies inflicting damage proportional to any surplus heal. Damage inflicted is equal to 50% of any surplus heal.

Increases Ally HP in all battles by 16%

Aura

Increases Ally HP in all battles by 16%

Ratings of Ironclad

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

Masteries advices

Advices regarding the mastery choice for Ironclad.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We recommend using Warmaster, the skill Wallop hits 1 time, which will benefit more to Warmaster than Giant Slayer.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Ironclad does.

Masteries for Ironclad

For Arena, Campaign, Clan Boss, Dungeons, Faction Wars by ayumilove

Fusions

Ironclad is not part of any fusion

Updated on 2021-05-12