Jotun
Characteristics
Skills of Jotun
Brute Strength
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [HP]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Burning Blade
Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 4 turns.
Damage based on: [HP]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Sear Away
Attacks 1 enemy. Decreases the target’s MAX HP by 30% of the damage inflicted. Damage increases by 50% if the target is under a [HP Burn] debuff.
Damage based on: [HP]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Aura
Increases Ally HP in Faction Crypts by 29%.
Lore
Jotuns are a race of strong and proud warriors that hail from the frozen North of Teleria. Larger and stronger than a typical human or elf, they are easily distinguishable by the horns that crown their heads. Though they have a long-standing tradition of martial prowess, the once mighty Jotuns have been in decline for centuries. Most tribes have been forced to leave their homeland and band together with other exiles, adding their strength to Barbarian groups or mercenary bands. Though they all share an affinity with powers from beyond the material realm, some Jotuns can manifest these powers and add them to their already impressive arsenal. This Champion, in particular, has been marked by primordial fire – or so he believes – which marks him by the bright red colour of his hair, and the ability to summon flames that engulf the blade of his sword.
Ratings of Jotun
Location | Rating |
---|---|
Campaign | |
Arena | Offensive:
Defensive: |
Clan boss | Without T6 mastery:
With T6 mastery: |
Ice Golem’s Peak | |
Dragon’s Lair | |
Spider’s Den | |
Fire Knight’s Castle | |
Minotaur’s Labyrinth | |
Force Keep | |
Magic Keep | |
Spirit Keep | |
Void Keep |