Magus

Magus

Info

Rarity
Rare
Overall rating
Type
Attack
Element
Magic

Characteristics

HP
13710
Attack
1299
Defense
804
C. Rate
15%
C. Damage
50%
Speed
94
Resistance
30
Accuracy
0

Skills of Magus

Paralyze

Paralyze

Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Level 2 Buff/Debuff Chance +5%
Level 3 Buff/Debuff Chance +5%
Level 4 Buff/Debuff Chance +5%
Level 5 Buff/Debuff Chance +5%
Level 6 Buff/Debuff Chance +5%

Toxin

Toxin

Cooldown: 4 turns

Has a 75% chance of placing a 5% [Poison] debuff on all enemies for 2 turns.
Level 2 Buff/Debuff Chance +5%
Level 3 Buff/Debuff Chance +10%
Level 4 Buff/Debuff Chance +10%
Level 5 Cooldown -1

Vitality Theft

Vitality Theft

Cooldown: 6 turns

Attacks all enemies, then heals this Champion. The amount by which this Champion is healed is equal to the damage inflicted.
Damage based on: [ATK]
Level 3 Damage +5%
Level 4 Damage +10%
Level 5 Cooldown -1
Level 6 Cooldown -1

Increases Ally SPD in Arena by 16%

Aura

Increases Ally SPD in Arena by 16%

Ratings of Magus

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

Masteries advices

Advices regarding the mastery choice for Magus.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We recommend using Warmaster, the skill Paralyze hits 1 time, which will benefit more to Warmaster than Giant Slayer.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Magus does.

Masteries for Magus

For Arena, Campaign, Clan Boss, Dungeons, Faction Wars by ayumilove

Fusions

Magus
This champion can be fused as part of the Razhin Scarhide fusion!

Updated on 2020-04-11