Marquis

Marquis

Info

Rarity
Rare
Faction
Overall rating
Type
Def
Element
Void

Characteristics

HP
16845
Attack
892
Defense
1013
C. Rate
15%
C. Damage
50%
Speed
97
Resistance
40
Accuracy
0

Skills of Marquis

Skewer

Skewer

Attacks 1 enemy. If the hit is critical, places a 15% [Decrease SPD] debuff.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Damage +5%
Level 4 Damage +5%
Level 5 Damage +5%

Infernal Skill

Infernal Skill

Cooldown: 4 turns

Places a [Counterattack] buff and a 15% [Continuous Heal] buff on this Champion for 2 turns.
Level 2 Cooldown -1
Level 3 Cooldown -1

Paralyzing Bolts

Paralyzing Bolts

Cooldown: 4 turns

Attacks all enemies. Has a 35% chance of placing a [Sleep] debuff for 1 turn. This debuff cannot be removed.
Damage based on: [ATK]
Level 2 Damage +10%
Level 3 Buff/Debuff Chance +5%
Level 4 Buff/Debuff Chance +5%
Level 5 Buff/Debuff Chance +5%
Level 6 Cooldown -1

Increases Force Ally HP in all battles by 18%

Aura

Increases Force Ally HP in all battles by 18%

Lore

The profane hierarchy of Siroth’s legions is not unlike that of the mortal nobility in Teleria. There is protocol, a certain twisted propriety in demonic dealings, there are ranks and titles. The Marquis and Marquesses stand high in this hierarchy, serving as tacticians and commanders of the Demonspawn hosts. Some they there were mortals once, before Siroth’s servants came to Teleria. Driven by fear or ambition, a terrible pact has been made by the nobles to retain their status, yet at a dear price – their very souls. Servants of Lumaya say that any mortal to be foolish enough to sign such a pact lives on in torment, their consciousness entrapped in suffocating, eternal darkness. Survive they will, though most will – in time – beg for the release of death. And yet there is never a lack of those who are willing to test these tales for the promise of power.

Ratings of Marquis

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

Masteries advices

Advices regarding the mastery choice for Marquis.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We recommend using Warmaster, the skill Skewer hits 1 time, which will benefit more to Warmaster than Giant Slayer.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Marquis does.

Masteries for Marquis

For Arena, Campaign, Clan Boss, Dungeons, Faction Wars by ayumilove

Fusions

Marquis
This champion used to be fused as part of the Tormin the Cold fusion!

Updated on 2021-01-23