Mausoleum Mage

Mausoleum Mage

Info

Rarity
Epic
Overall rating
Type
Assist
Element
Force

Characteristics

HP
19485
Attack
1057
Defense
947
C. Rate
15%
C. Damage
50%
Speed
104
Resistance
30
Accuracy
0

Skills of Mausoleum Mage

Soul Manacles

Soul Manacles

Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Damage +10%
Level 4 Buff/Debuff Chance +10%
Level 5 Buff/Debuff Chance +10%

Might of Undeath

Might of Undeath

Cooldown: 4 turns

Places a [Block Debuffs] buff on all allies for 1 turn. Also places a 30% [Increase C. RATE] buff and a 60% [Increase DEF] on all allies for 2 turns.
Level 2 Cooldown -1

Winds of Purging

Winds of Purging

Cooldown: 5 turns

Removes all debuffs from all allies, then heals all allies by 10% of this champion's MAX HP.
Heals each ally by a further 10% if 1 or more debuffs are removed from that ally. fills each ally's Turn Meter by 15% if 2 or more debuffs are removed from that ally.
Level 2 Heal +10%
Level 3 Heal +10%
Level 4 Heal +10%
Level 5 Cooldown -1

Lore

The temptation of power and immortality has always been strong, and many mages find it far too difficult to resist. Many had fallen over the millennia. Some met their doom, consumed by their hubris or slain by the Champions who brought their dark schemes low. Others, however, have endured through a mixture of cunning, luck, and sheer talent. These ancient beings cheat death in a variety of ways, though none of those can offer true salvation. The best they can hope for is the wretched existence of the Undead. Albeit for some of them, even that is enough. Far into the dark heartlands of Stormwind Plains, a grand Mausoleum yet stands among the jagged cliffs, though many of its towers and walls have long collapsed into dust. Once a grand palace built by a civilization long gone, it now serves a far more sinister purpose. A coven of dark mages, brought back to life by the Necromancer Bad-el-Kazar, has made the Mausoleum into its stronghold. Headed by one known as Gorgorab, these sorcerers seek to delve into forbidden lore and perform vile rituals that will further their Masters’ designs across Teleria. Despite the seeming frailty of their rotting bodies, Mausoleum Mages are not to be underestimated. Though hardly keen on engaging they adversaries head-on in fair battle, the necromancers are powerful magicians indeed, capable of crippling their foes and boosting their minions.

Ratings of Mausoleum Mage

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

Masteries advices

Advices regarding the mastery choice for Mausoleum Mage.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We don't have enough information about Mausoleum Mage to determine whether he should have Warmaster or Giant Slayer as T6 mastery.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Mausoleum Mage does.

Masteries for Mausoleum Mage

For Arena, Campaign, Faction Wars by ayumilove
For Clan Boss, Dungeons by ayumilove

Fusions

Mausoleum Mage is not part of any fusion

Great videos on Mausoleum Mage

Youtube video from Hellhades

Updated on 2021-03-28