Rian the Conjurer
Characteristics
Skills of Rian the Conjurer
Magma Ball
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.
Damage based on: [ATK]
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Damage Multiplier: 4.6 ATK
Sweeping Dismissal
Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Master of Summons
Revives a dead ally with 50% HP and 50% Turn Meter, then places a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared or Urost the Soulcage with 30% HP and 30% Turn Meter if they are on the same team and not the target of the skill. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases Ally ACC in all Battles by 40.
Ratings of Rian the Conjurer
Location | Rating |
---|---|
Campaign | |
Arena | Offensive:
Defensive: |
Clan boss | Without T6 mastery:
With T6 mastery: |
Ice Golem’s Peak | |
Dragon’s Lair | |
Spider’s Den | |
Fire Knight’s Castle | |
Minotaur’s Labyrinth | |
Force Keep | |
Magic Keep | |
Spirit Keep | |
Void Keep |