Skullsquire

Skullsquire

Info

Rarity
Uncommon
Overall rating
Type
Attack
Element

Characteristics

HP
12885
Attack
1178
Defense
716
C. Rate
15%
C. Damage
50%
Speed
107
Resistance
30
Accuracy
0

Skills of Skullsquire

Maim

Maim

Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 1 turn.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Buff/Debuff Chance +5%
Level 4 Damage +5%
Level 5 Buff/Debuff Chance +10%
Level 6 Buff/Debuff Chance +10%

Cold Grasp

Cold Grasp

Cooldown: 3 turns

Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a [Freeze] debuff for 1 turn if the target is currently under a [Decrease SPD] debuff.
Damage based on: [ATK]
Level 2 Damage +5%
Level 3 Buff/Debuff Chance +5%
Level 4 Damage +5%
Level 5 Buff/Debuff Chance +10%
Level 6 Buff/Debuff Chance +10%

Ratings of Skullsquire

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

Masteries advices

Advices regarding the mastery choice for Skullsquire.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We don't have enough information about Skullsquire to determine whether he should have Warmaster or Giant Slayer as T6 mastery.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Skullsquire does.

Masteries for Skullsquire

For Arena, Campaign, Clan Boss, Dungeons, Faction Wars by ayumilove

Fusions

Skullsquire is not part of any fusion

Updated on 2020-04-11