Soulbond Bowyer
Characteristics
Skills of Soulbond Bowyer
Ancestral Guidance
Attacks all enemies. Has an additional 25% chance of inflicting a critical hit.
Damage based on: [ATK]
Infused Arrow
Attacks 1 enemy. Has an additional 25% chance of inflicting a critical hit. Will ignore 75% of the target's DEF
Damage based on: [ATK]
Soulbound Shot
Attacks 1 enemy. Has an additional 25% chance of inflicting a critical hit. Also has 75% chance of fully depleting the target's Turn Meter
Aura
Increases Ally C.RATE in all Battles by 12%
Lore
With the Krokhan Desert becoming a true melting pot of cultures, it is no wonder that various traditions and rituals are passed from one Barbarian tribe or clan to another, mixing with superstition that had existed for hundreds of years or being changed to new unrecognizable forms. One such curious ritual is called Soul Binding, and it comes from the lands far beyond the Southern seas. It is dangerous and often misinterpreted by inexperienced shamans, but when properly completed it has the potential to make a single warrior much deadlier. First, however, that warrior must survive an intense concoction of narcotic herbs and poison that puts them into a trance while the shamans chant and call upon the spirits of the dead. Should they be successful, the warrior’s Ancestors are called into being and can provide him or her with blessing and protection. But disturbing the dead is a delicate matter, it is entirely possible to summon malevolent beings from beyond the grave – spectres of hatred and hunger, wishing nothing more than to devour the hapless Barbarians who dared disturb their slumber. Still, warriors who have successfully undergone Soul Binding are noted for their almost unnatural luck. Their spears and arrows find even the smallest chinks in heavy armour with contemptuous ease, their attacks cripple and wrongfoot the foe, and even their allies seem to benefit from this good fortune as long as the fight by the Soulbond’s side.
Ratings of Soulbond Bowyer
Location | Rating |
---|---|
Campaign | |
Arena | Offensive:
Defensive: |
Clan boss | Without T6 mastery:
With T6 mastery: |
Ice Golem’s Peak | |
Dragon’s Lair | |
Spider’s Den | |
Fire Knight’s Castle | |
Minotaur’s Labyrinth | |
Force Keep | |
Magic Keep | |
Spirit Keep | |
Void Keep |