Warchief

Warchief

Info

Rarity
Legendary
Overall rating
Type
Def
Element
Force

Characteristics

HP
17340
Attack
903
Defense
1520
C. Rate
15%
C. Damage
50%
Speed
98
Resistance
50
Accuracy
10

Skills of Warchief

Brutal Force

Attacks 1 enemy 3 times. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Damage inflicted is proportional to DEF.
Damage based on: [DEF]

Marauder

Marauder

Cooldown: 4 turns

Attacks 1 enemy. Places a [Provoke] debuff for 3 turns. Has a 75% chance of stealing 2 random buffs from the target. Damage inflicted is proportional to DEF.
Damage based on: [DEF] dl Provoke
Level 2 Damage +5%
Level 3 Damage +5%
Level 4 Damage +10%
Level 5 Damage +10%
Level 6 Damage +10%
Level 7 Cooldown -1

Standstill

Standstill

Reflects 60% of the damage taken back to the attacker. DEF increases by 15% for each dead ally.

Ratings of Warchief

LocationRating
Campaign
ArenaOffensive:
Defensive:
Clan bossWithout T6 mastery:
With T6 mastery:
Ice Golem’s Peak
Dragon’s Lair
Spider’s Den
Fire Knight’s Castle
Minotaur’s Labyrinth
Force Keep
Magic Keep
Spirit Keep
Void Keep

In-Game Reviews of Warchief (231)

LocationRating
Campaign3.6
ArenaOffensive: 3.7
Defensive: 3.8
Clan boss3
Ice Golem’s Peak3.3
Dragon’s Lair3.3
Spider’s Den2.3
Fire Knight’s Castle3.7
Minotaur’s Labyrinth3.4
Force Keep3.1
Magic Keep3.4
Spirit Keep3.2
Void Keep3.1

Masteries advices

Advices regarding the mastery choice for Warchief.

T6: Warmaster or Giant Slayer?

This is based on Warmaster or Giant Slayer? . Please refer to the article for more informations.

Clan Boss

We don't have enough information about Warchief to determine whether he should have Warmaster or Giant Slayer as T6 mastery.

Arena

We recommend using Warmaster in the Arena, despite the number of hits any skill from Warchief does.

Masteries for Warchief

For Arena, Campaign, Clan Boss, Dungeons, Faction Wars by ayumilove

Fusions

Warchief is not part of any fusion

Updated on 2020-04-15